jar file every time Minecraft updated, and especially having a computer running in my home, even if it was a raspberry pi, consuming power 24/7 when perhaps I only played on the server with my friends a couple of days a week. And with a wide range of additional 3rd party solutions from AWS Partners, whatever your observability tooling of choice is, AWS has got you covered.This all started when I was looking to host my own Minecraft server, but I did not want to run it from my own network for a couple of reasons.įirstly, I did not want to open ports on my router since this is always a security concern, but most importantly, I was tired of having to go through all the set up every time I wanted to set up a new server, manually updating the. You can also use the Amazon Athena CloudWatch Connector to query insights from your metrics with Amazon Athena, and then further visualize that data with Amazon QuickSight. You can extend your monitoring capabilities with services such Amazon OpenSearch Service, Amazon Managed Service for Prometheus, and Amazon Managed Service for Grafana. you can leverate AWS native tools such as Amazon CloudWatch to collect detailed metrics and logs, and to generate dashboards for them. This includes collecting metrics and logs in realtime, and capabilities to get insights on this data to investigate issues and find opportunities for performance improvement.ĪWS provides a whole portfolio of services for observability. When you’re running game servers to host session-based games for your players globally, it’s important to have as much visibility as possible on what’s happening within those game server processes. Solution: Serverless with Amazon GameLift If you are already familiar with a containerized approach to building backend services, you can also leverage either Amazon Elastic Kubernetes Service or Amazon Elastic Container Service to host your backend as containerized microservices. You can use Amazon API Gateway and the serverless compute platform AWS Lambda to implement serverless APIs, and you can leverage Amazon DynamoDB for a fast, flexible NoSQL database service for single-digit millisecond performance at any scale. You can use Amazon Cognito to manage your user identities, and to integrate with 3rd party identity providers. If you're looking to minimize your operations and focus on the functionality, you can implement your backend with the serverless offering of AWS. Your client typically connects with a REST API or WebSockets to your backend to manage things like identity and player data, and to request matchmaking. Whatever your game server hosting requirements are, AWS has the services you need.Ī backend service is the entry point to your game on AWS. Select your hosting solution based on your team's skills, your capabilities to do operations, as well as your build and deployment workflow and any special requirements. On top of this, you can always host game servers directly on virtual machines on Amazon EC2, and leverage Amazon EC2 Auto Scaling to match the game servers with demand. Amazon Elastic Container service on the other hand is a fully managed AWS native container orchestration service for hosting your game servers. If you're looking to host your game servers on Kubernetes, AWS offers Elastic Kubernetes Service, the most trusted way to start, run, and scale Kubernetes. If you need more control and access to the virtual machines, Amazon GameLift FleetIQ provides the essential APIs for game server hosting, while allowing you to fine tune the details. This is a great choice for most game server hosting needs. AWS offers fully managed global game server hosting with Amazon GameLift Hosting. The first step is to select a game server hosting solution.
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